source: buchla-68k/include/vsdd.h@ 08e1da1

Last change on this file since 08e1da1 was f40a309, checked in by Thomas Lopatic <thomas@…>, 7 years ago

Unix line breaks.

  • Property mode set to 100644
File size: 2.0 KB
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1/*
2 =============================================================================
3 vsdd.h -- header for Matra-Harris 82716 VSDD video display functions
4 Version 10 -- 1987-05-27 -- D.N. Lynx Crowe
5 (c) Copyright 1987 -- D.N. Lynx Crowe
6 =============================================================================
7*/
8
9#define VSDD (unsigned int *)0x200000
10
11#define V_CHITE 12 /* Character height */
12
13/* object descriptor flags */
14
15#define V_CBS 0x0800 /* 0 = Bit Map, 1 = Character */
16#define V_RES0 0x0000 /* Resolution 0: char 16, bit - */
17#define V_RES1 0x0200 /* Resolution 1: char 6, bit - */
18#define V_RES2 0x0400 /* Resolution 2: char 8, bit 2 */
19#define V_RES3 0x0600 /* Resolution 3: char 12, bit 4 */
20#define V_CRS 0x0100 /* Conceal/Reveal Select */
21
22#define V_PSE 0x0080 /* Proportional space enable */
23#define V_FAD 0x0040 /* Full attributes select */
24#define V_OBL 0x0020 /* Object blink */
25#define V_BLA 0x0010 /* Object blank */
26
27#define V_HCR 0x0008 /* High color resolution */
28#define V_TDE 0x0004 /* Transparency detect enable */
29#define V_DCS0 0x0000 /* Default color select 0 */
30#define V_DCS1 0x0001 /* Default color select 1 */
31#define V_DCS2 0x0002 /* Default color select 2 */
32#define V_DCS3 0x0003 /* Default color select 3 */
33
34/* Preset flags for bitmap and character objects */
35
36#define V_BTYPE 0
37#define V_CTYPE (V_CBS | V_RES2 | ((V_CHITE - 1) << 12))
38
39/* character attribute flags */
40
41#define C_ALTCS 0x8000
42#define C_TFGND 0x4000
43#define C_TBGND 0x2000
44#define C_WIDE 0x1000
45
46#define C_MASK 0x0800
47#define C_INVRT 0x0400
48#define C_BLINK 0x0200
49#define C_ULINE 0x0100
50
51/*
52
53*/
54
55struct octent { /* Object control table entry */
56
57 unsigned int ysize, /* Height of object in pixels */
58 xsize; /* Width of object in pixels */
59
60 int objx, /* Object x location */
61 objy; /* Object y location */
62
63 unsigned int *obase; /* Base of object data */
64
65 char opri, /* Current object priority */
66 obank; /* Object bank 0..3 */
67
68 unsigned int odtw0, /* Object descriptor table word 0 */
69 odtw1; /* Object descriptor table word 1 */
70};
71
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