[3ae31e9] | 1 | * ------------------------------------------------------------------------------
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| 2 | * viint.s -- VSDD Vertical Interval interrupt handler for the Buchla 700
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| 3 | * Version 17 -- 1989-12-19 -- D.N. Lynx Crowe
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| 4 | *
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| 5 | * VIint
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| 6 | *
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| 7 | * VSDD Vertical Interval interrupt handler. Enables display of
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| 8 | * any object whose bit is set in vi_ctl. Bit 0 = object 0, etc.
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| 9 | *
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| 10 | * SetPri() uses BIOS(B_SETV, 25, VIint) to set the interrupt
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| 11 | * vector and lets VIint() enable the object. If vi_dis
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| 12 | * is set, SetPri() won't enable the interrupt or set the vector
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| 13 | * so that several objects can be started up at once.
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| 14 | *
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| 15 | * This routine also sets the base address and scroll offset
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| 16 | * for the score display object if vi_sadr is non-zero,
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| 17 | * after a delay for VSDD FRAMESTOP synchronization.
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| 18 | * ------------------------------------------------------------------------------
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| 19 | .text
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| 20 | *
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| 21 | .xdef _VIint * Vertical Interval int. handler
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| 22 | *
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| 23 | .xdef _vi_sadr * score object base address
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| 24 | .xdef _vi_scrl * score object scroll offset
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| 25 | .xdef lclsadr * local scroll address
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| 26 | .xdef lclscrl * local scroll offset
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| 27 | .xdef vdelay * VSDD scroll delay
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| 28 | *
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| 29 | .xdef VIct1 * VSDD interrupt R11
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| 30 | .xdef VIct2 * VSDD interrupt R11
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| 31 | .xdef VIct3 * VSDD interrupt R11
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| 32 | .xdef VIct4 * VSDD interrupt R11
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| 33 | *
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| 34 | .xref _v_regs * VSDD registers
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| 35 | .xref _v_odtab * VSDD object descriptor table
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| 36 | *
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| 37 | .xref _vi_clk * scroll delay timer
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| 38 | .xref _vi_ctl * unblank control word
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| 39 | .xref _vi_tag * VSDD 'needs service' tag
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| 40 | *
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| 41 | .page
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| 42 | *
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| 43 | * Miscellaneous equates:
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| 44 | * ----------------------
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| 45 | *
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| 46 | DELAY .equ 17 * FRAMESTOP sync delay in Ms
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| 47 | STACKSR .equ 32 * offset to sr on stack
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| 48 | V_BLA .equ 4 * V_BLA (blank) bit number
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| 49 | VSDD_R5 .equ 10 * VSDD R5 byte offset in _v_regs
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| 50 | VSDD_R11 .equ 22 * VSDD R11 byte offset in _v_regs
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| 51 | *
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| 52 | VT_BASE .equ 128 * word offset of VSDD Access Table
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| 53 | *
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| 54 | VT_1 .equ VT_BASE+300 * high time
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| 55 | VT_2 .equ VT_BASE+2 * low time
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| 56 | * ------------------------------------------------------------------------------
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| 57 | *
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| 58 | * Stack picture after movem.l at entry:
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| 59 | * -------------------------------------
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| 60 | *
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| 61 | * LONG PC +34
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| 62 | * WORD SR +32 STACKSR
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| 63 | * LONG A6 +28
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| 64 | * LONG A2 +24
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| 65 | * LONG A1 +20
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| 66 | * LONG A0 +16
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| 67 | * LONG D3 +12
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| 68 | * LONG D2 +8
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| 69 | * LONG D1 +4
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| 70 | * LONG D0 +0
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| 71 | *
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| 72 | * ------------------------------------------------------------------------------
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| 73 | *
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| 74 | .page
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| 75 | *
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| 76 | * _VIint -- Vertical interval interrupt handler
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| 77 | * ------ -----------------------------------
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| 78 | _VIint: movem.l d0-d3/a0-a2/a6,-(a7) * save registers
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| 79 | addi.w #$0100,STACKSR(a7) * raise IPL in sr on the stack
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| 80 | *
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| 81 | move.w _v_regs+VSDD_R11,VIct1 * save the VSDD R11 value
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| 82 | *
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| 83 | tst.w _vi_sadr * see if we should scroll
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| 84 | beq viunbl * jump if not
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| 85 | *
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| 86 | * ------------------------------------------------------------------------------
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| 87 | * setup delayed scroll parameters
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| 88 | * ------------------------------------------------------------------------------
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| 89 | move.w _v_regs+VSDD_R5,d0 * get VSDD R5
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| 90 | move.w d0,d1 * save it for later
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| 91 | andi.w #$0180,d0 * see if we're already in bank 0
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| 92 | beq dlyscrl * jump if so
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| 93 | *
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| 94 | clr.w _v_regs+VSDD_R5 * set bank 0
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| 95 | *
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| 96 | move.w _v_regs+VSDD_R11,VIct2 * save the VSDD R11 value
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| 97 | *
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| 98 | vw1a: cmp.w #VT_1,_v_regs+VSDD_R11 * wait for FRAMESTOP
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| 99 | bcc vw1a * ...
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| 100 | *
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| 101 | vw2a: cmp.w #VT_1,_v_regs+VSDD_R11 * ...
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| 102 | bcs vw2a * ...
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| 103 | *
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| 104 | vw3a: cmp.w #VT_1,_v_regs+VSDD_R11 * ...
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| 105 | bcc vw3a * ...
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| 106 | *
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| 107 | vw4a: cmp.w #VT_2,_v_regs+VSDD_R11 * ...
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| 108 | bcs vw4a * ...
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| 109 | *
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| 110 | dlyscrl: tst.w _vi_tag * wait for previous scroll
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| 111 | bne dlyscrl * ...
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| 112 | *
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| 113 | move.w _vi_sadr,lclsadr * save address for timeint
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| 114 | move.w _vi_scrl,lclscrl * save offset for timeint
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| 115 | clr.w _vi_sadr * reset for next time
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| 116 | clr.w _vi_scrl * ...
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| 117 | move.w vdelay,_vi_clk * set the scroll delay timer
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| 118 | st _vi_tag * set the 'need service' tag
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| 119 | * ------------------------------------------------------------------------------
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| 120 | * check for unblank requests
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| 121 | * ------------------------------------------------------------------------------
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| 122 | move.w _vi_ctl,d2 * get the unblank control word
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| 123 | beq viexit * exit if nothing to unblank
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| 124 | *
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| 125 | bra unblnk * go unblank some objects
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| 126 | *
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| 127 | viunbl: move.w _vi_ctl,d2 * get the unblank control word
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| 128 | beq vidone * exit if nothing to unblank
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| 129 | *
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| 130 | move.w _v_regs+VSDD_R5,d0 * get VSDD R5
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| 131 | move.w d0,d1 * save it for later
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| 132 | andi.w #$0180,d0 * see if we're already in bank 0
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| 133 | beq unblnk * jump if so
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| 134 | *
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| 135 | clr.w _v_regs+VSDD_R5 * set bank 0
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| 136 | *
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| 137 | move.w _v_regs+VSDD_R11,VIct3 * save the VSDD R11 value
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| 138 | *
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| 139 | vw1b: cmp.w #VT_1,_v_regs+VSDD_R11 * wait for FRAMESTOP
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| 140 | bcc vw1b * ...
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| 141 | *
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| 142 | vw2b: cmp.w #VT_1,_v_regs+VSDD_R11 * ...
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| 143 | bcs vw2b * ...
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| 144 | *
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| 145 | vw3b: cmp.w #VT_1,_v_regs+VSDD_R11 * ...
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| 146 | bcc vw3b * ...
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| 147 | *
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| 148 | vw4b: cmp.w #VT_2,_v_regs+VSDD_R11 * ...
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| 149 | bcs vw4b * ...
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| 150 | *
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| 151 | .page
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| 152 | *
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| 153 | * ------------------------------------------------------------------------------
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| 154 | * unblank objects indicated by contents of d2 (loaded earlier from _vi_ctl)
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| 155 | * ------------------------------------------------------------------------------
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| 156 | *
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| 157 | unblnk: clr.w d3 * clear the counter
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| 158 | clr.w _vi_ctl * clear the unblank control word
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| 159 | lea _v_odtab,a1 * point at first object
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| 160 | *
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| 161 | vicheck: btst d3,d2 * check the object bit
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| 162 | beq vinext * go check next one if not set
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| 163 | *
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| 164 | move.w (a1),d0 * get v_odtab[obj][0]
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| 165 | bclr #V_BLA,d0 * clear the blanking bit
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| 166 | move.w d0,(a1) * set v_odtab[obj][0]
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| 167 | *
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| 168 | vinext: cmpi.w #15,d3 * see if we're done
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| 169 | beq viexit * jump if so
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| 170 | *
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| 171 | addq.l #8,a1 * point at next object
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| 172 | addq.w #1,d3 * increment object counter
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| 173 | bra vicheck * go check next object
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| 174 | *
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| 175 | * ------------------------------------------------------------------------------
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| 176 | * switch back to the bank the interrupted code was using if we changed it
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| 177 | * ------------------------------------------------------------------------------
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| 178 | *
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| 179 | viexit: move.w d1,d0 * see if we were in bank 0
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| 180 | andi.w #$0180,d0 * ...
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| 181 | beq vidone * jump if so
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| 182 | *
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| 183 | viwait: tst.w _vi_tag * wait for timer to run out
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| 184 | bne viwait * ... so timeint sees bank 0
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| 185 | *
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| 186 | move.w d1,_v_regs+VSDD_R5 * restore v_regs[5] to old bank
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| 187 | *
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| 188 | move.w _v_regs+VSDD_R11,VIct4 * save the VSDD R11 value
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| 189 | *
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| 190 | vw1c: cmp.w #VT_1,_v_regs+VSDD_R11 * wait for FRAMESTOP
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| 191 | bcc vw1c * ...
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| 192 | *
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| 193 | vw2c: cmp.w #VT_1,_v_regs+VSDD_R11 * ...
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| 194 | bcs vw2c * ...
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| 195 | *
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| 196 | vw3c: cmp.w #VT_1,_v_regs+VSDD_R11 * ...
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| 197 | bcc vw3c * ...
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| 198 | *
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| 199 | vw4c: cmp.w #VT_2,_v_regs+VSDD_R11 * ...
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| 200 | bcs vw4c * ...
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| 201 | *
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| 202 | * ------------------------------------------------------------------------------
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| 203 | * restore registers and return to interrupted code
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| 204 | * ------------------------------------------------------------------------------
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| 205 | *
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| 206 | vidone: movem.l (a7)+,d0-d3/a0-a2/a6 * restore registers
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| 207 | rte * return from interrupt
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| 208 | *
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| 209 | .page
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| 210 | *
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| 211 | * ------------------------------------------------------------------------------
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| 212 | .data
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| 213 | * ------------------------------------------------------------------------------
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| 214 | *
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| 215 | vdelay: .dc.w DELAY * VSDD scroll delay
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| 216 | *
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| 217 | * ------------------------------------------------------------------------------
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| 218 | .bss
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| 219 | * ------------------------------------------------------------------------------
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| 220 | *
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| 221 | _vi_sadr: .ds.w 1 * score object base address
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| 222 | _vi_scrl: .ds.w 1 * score object scroll offset
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| 223 | *
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| 224 | lclsadr: .ds.w 1 * local copy of vi_sadr
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| 225 | lclscrl: .ds.w 1 * local copy of vi_scrl
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| 226 | *
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| 227 | VIct1: .ds.w 1 * VSDD R11 value at interrupt
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| 228 | VIct2: .ds.w 1 * VSDD R11 value at interrupt
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| 229 | VIct3: .ds.w 1 * VSDD R11 value at interrupt
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| 230 | VIct4: .ds.w 1 * VSDD R11 value at interrupt
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| 231 | *
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| 232 | .end
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