[3ae31e9] | 1 | * ------------------------------------------------------------------------------
|
---|
| 2 | * vsetav.s -- set a character's attributes in video RAM
|
---|
| 3 | * Version 1 -- 1988-10-11 -- D.N. Lynx Crowe
|
---|
| 4 | * (c) Copyright 1988 -- D.N. Lynx Crowe
|
---|
| 5 | * ------------------------------------------------------------------------------
|
---|
| 6 | *
|
---|
| 7 | * vsetav(adr, row, col, atr, len)
|
---|
| 8 | * unsigned int *adr, row, col, atr, len;
|
---|
| 9 | *
|
---|
| 10 | * Sets attribute 'atr' at ('row', 'col') in the
|
---|
| 11 | * full attribute text object at 'adr'
|
---|
| 12 | * using a line length of 'len'.
|
---|
| 13 | * ------------------------------------------------------------------------------
|
---|
| 14 | .text
|
---|
| 15 | *
|
---|
| 16 | .xdef _vsetav
|
---|
| 17 | *
|
---|
| 18 | P_ADR .equ 8
|
---|
| 19 | P_ROW .equ 12
|
---|
| 20 | P_COL .equ 14
|
---|
| 21 | P_ATR .equ 16
|
---|
| 22 | P_LEN .equ 18
|
---|
| 23 | *
|
---|
| 24 | _vsetav: link a6,#0 * Link stack frame pointer
|
---|
| 25 | move.w P_ROW(a6),d0 * Get row
|
---|
| 26 | mulu P_LEN(a6),d0 * Multiply by len
|
---|
| 27 | clr.l d1 * Clear out d1
|
---|
| 28 | move.w P_COL(a6),d1 * Get col
|
---|
| 29 | add.l d1,d0 * Add col into d0 to get char. #
|
---|
| 30 | move.l d0,d1 * Develop cw = (cn/2)*6 in d1
|
---|
| 31 | andi.l #$FFFFFFFE,d1 * ...
|
---|
| 32 | move.l d1,d2 * ...
|
---|
| 33 | add.l d1,d1 * ...
|
---|
| 34 | add.l d2,d1 * ...
|
---|
| 35 | add.l P_ADR(a6),d1 * Add sbase to cw
|
---|
| 36 | movea.l d1,a0 * a0 points at the word with the char.
|
---|
| 37 | btst.l #0,d0 * Odd char. location ?
|
---|
| 38 | bne vsetav1 * Jump if so
|
---|
| 39 | *
|
---|
| 40 | addq.l #2,a0 * Point at the attribute word
|
---|
| 41 | bra vsetavx * Go set attribute
|
---|
| 42 | *
|
---|
| 43 | vsetav1: addq.l #4,a0 * Point at the attribute word
|
---|
| 44 | *
|
---|
| 45 | vsetavx: move.w P_ATR(a6),d0 * Get new attributes
|
---|
| 46 | or.w d0,(a0) * Set new attributes in video RAM
|
---|
| 47 | unlk a6 * Unlink the stack frame
|
---|
| 48 | rts * Return to caller
|
---|
| 49 | *
|
---|
| 50 | .end
|
---|