[3ae31e9] | 1 | * ------------------------------------------------------------------------------
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| 2 | * vwputp.s -- put a pixel into a 2-bit per pixel bitmap object
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| 3 | * Version 2 -- 1987-04-14 -- D.N. Lynx Crowe
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| 4 | * (c) Copyright 1987 -- D.N. Lynx Crowe
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| 5 | * ------------------------------------------------------------------------------
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| 6 | * int
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| 7 | * vwputp(octad, xloc, yloc, val)
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| 8 | * struct octent *octad;
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| 9 | * int xloc, yloc;
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| 10 | *
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| 11 | * Writes the pixel value 'val' into the 2-bit per pixel
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| 12 | * bitmap object described by 'octad' at ('xloc','yloc').
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| 13 | *
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| 14 | * -----
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| 15 | *
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| 16 | * struct octent {
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| 17 | *
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| 18 | * uint ysize,
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| 19 | * xsize;
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| 20 | *
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| 21 | * int objx,
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| 22 | * objy;
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| 23 | *
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| 24 | * uint *obase;
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| 25 | *
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| 26 | * char opri,
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| 27 | * oflags;
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| 28 | *
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| 29 | * uint odtw0,
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| 30 | * odtw1;
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| 31 | * };
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| 32 | *
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| 33 | * Upper left corner of screen is (0,0) origin.
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| 34 | *
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| 35 | .text
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| 36 | *
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| 37 | .xdef _vputp
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| 38 | *
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| 39 | OCTAD .equ 8
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| 40 | XLOC .equ 12
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| 41 | YLOC .equ 14
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| 42 | VAL .equ 16
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| 43 | *
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| 44 | YSIZE .equ 0
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| 45 | XSIZE .equ 2
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| 46 | OBJX .equ 4
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| 47 | OBJY .equ 6
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| 48 | OBASE .equ 8
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| 49 | OPRI .equ 12
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| 50 | OFLAGS .equ 13
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| 51 | ODTW0 .equ 14
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| 52 | ODTW1 .equ 16
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| 53 | *
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| 54 | .page
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| 55 | *
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| 56 | _vwputp: link a6,#0 * Link stack frames
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| 57 | movea.l OCTAD(a6),a1 * Get OCTAD base into a1
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| 58 | move.w XLOC(a6),d0 * Get XLOC into d0
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| 59 | cmp.w XSIZE(a1),d0 * Check XLOC range
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| 60 | bge vputerr * ERROR if too large
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| 61 | *
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| 62 | tst.w d0 * Check XLOC sign
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| 63 | bmi vputerr * ERROR if negative
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| 64 | *
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| 65 | move.w YLOC(a6),d1 * Get YLOC into d1 to test
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| 66 | cmp.w YSIZE(a1),d1 * Check YLOC range
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| 67 | bge vputerr * ERROR if too large
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| 68 | *
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| 69 | tst.w d1 * Check YLOC sign
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| 70 | bmi vputerr * ERROR if negative
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| 71 | *
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| 72 | lsr.w #3,d0 * Divide XLOC by 8
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| 73 | move.w XSIZE(a1),d1 * Get width into d1
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| 74 | lsr.w #3,d1 * Divide width by 8
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| 75 | mulu YLOC(a6),d1 * Multiply width/8 by YLOC
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| 76 | ext.l d0 * Extend XLOC/8 to a long
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| 77 | add.l d0,d1 * ... and add it to d1
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| 78 | add.l OBASE(a1),d1 * Add OBASE to d1
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| 79 | movea.l d1,a0 * Make a0 point at bitmap data
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| 80 | move.w XLOC(a6),d0 * Get XLOC
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| 81 | andi.l #$07,d0 * Mask to low 3 bits
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| 82 | add.l d0,d0 * Multiply by 2 for word index
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| 83 | move.l d0,d1 * Save index in d1
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| 84 | add.l #MTAB,d0 * Add mask table base
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| 85 | movea.l d0,a2 * a2 points at mask
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| 86 | add.l #STAB,d1 * Add shift table base to index
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| 87 | move.l d1,a1 * a1 points at shift count
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| 88 | move.w (a1),d0 * Get shift count in d0
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| 89 | move.w VAL(a6),d1 * Get new pixel in d1
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| 90 | andi.w #$03,d1 * Mask down to 2 bits
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| 91 | lsl.w d0,d1 * Shift into position for OR
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| 92 | move.w (a0),d0 * Get old bitmap word in d0
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| 93 | and.w (a2),d0 * Mask out old pixel
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| 94 | or.w d1,d0 * OR in new pixel
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| 95 | move.w d0,(a0) * Store updated word in bitmap
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| 96 | clr.l d0 * Set return value = 0 = OK
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| 97 | *
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| 98 | vputexit: unlk a6 * Unlink stack frame
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| 99 | rts * Return to caller
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| 100 | *
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| 101 | vputerr: moveq.l #-1,d0 * Set return value = -1 = ERROR
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| 102 | bra vputexit * Go unlink stack and return
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| 103 | *
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| 104 | MTAB: dc.w $FFFC,$FFF3,$FFCF,$FF3F * Mask table
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| 105 | dc.w $FCFF,$F3FF,$CFFF,$3FFF
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| 106 | STAB: dc.w 0,2,4,6,8,10,12,14 * Shift table
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| 107 | *
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| 108 | .end
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