1 | /*
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2 | =============================================================================
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3 | vobjfns.c -- VSDD object functions
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4 | Version 23 -- 1988-01-29 -- D.N. Lynx Crowe
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5 | (c) Copyright 1987,1988 -- D.N. Lynx Crowe
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6 |
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7 | SelObj(obj)
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8 | int obj;
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9 |
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10 | Select 'obj' as the current working object.
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11 |
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12 | SetPri(obj, pri)
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13 | int obj, pri;
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14 |
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15 | Display object 'obj' with priority 'pri'.
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16 |
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17 | SetObj(obj, type, bank, base, xpix, ypix, x0, y0, flags, pri)
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18 | int obj, type, bank, xpix, ypix, x0, y0, flags, pri;
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19 | unsigned int *base;
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20 |
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21 | Setup object 'obj' of type 'type' at 'base' in bank 'bank'
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22 | with height 'ypix' and width 'xpix' at initial location
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23 | 'x0','y0', with flags 'flags'. Assumes HRS EQ 1.
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24 | If 'pri' >= 0, display the object at priority level 'pri'.
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25 | Define a bitmap object if 'type' EQ 0, or a character object
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26 | if 'type' NE 0.
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27 |
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28 | CpyObj(from, to, w, h, sw)
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29 | unsigned int *from, *to;
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30 | int w, h, sw;
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31 |
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32 | Copy a 'w'-word by 'h'-line object from 'from' to 'to' with
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33 | a destination width of 'sw' words.
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34 | */
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35 |
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36 | /* |
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37 |
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38 | */
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39 |
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40 | /*
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41 | VIint() is located in viint.s but is mentioned here for completeness
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42 |
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43 | VIint()
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44 |
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45 | Vertical Interrupt handler. Enables display of any object
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46 | whose bit is set in vi_ctl. Bit 0 = object 0, etc.
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47 |
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48 | SetPri() uses BIOS(B_SETV, 25, VIint) to set the interrupt
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49 | vector and lets VIint() enable the object. If vi_dis
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50 | is set, SetPri() won't enable the interrupt or set the vector
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51 | so that several objects can be started up at once.
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52 | =============================================================================
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53 | */
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54 |
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55 | #include "biosdefs.h"
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56 | #include "graphdef.h"
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57 | #include "hwdefs.h"
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58 | #include "stddefs.h"
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59 | #include "vsdd.h"
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60 | #include "vsddvars.h"
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61 |
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62 | extern void vbank(uint16_t b);
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63 | extern void objon(uint16_t obj, uint16_t line, uint16_t num);
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64 | extern void VIint(void);
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65 |
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66 | int16_t wsize; /* object width calculated by SetObj() */
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67 | int16_t vi_dis; /* disable use of VIint */
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68 |
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69 | uint16_t vi_ctl; /* object unblank control bits */
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70 |
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71 | /* |
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72 |
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73 | */
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74 |
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75 | /*
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76 | =============================================================================
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77 | SelObj(obj) -- Select 'obj' as the current working object.
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78 | =============================================================================
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79 | */
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80 |
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81 | void SelObj(int16_t obj)
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82 | {
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83 | register struct octent *op;
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84 | register uint16_t newbank;
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85 |
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86 | op = &v_obtab[obj];
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87 |
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88 | newbank = ((op->obank & 0x0001) << 8) | ((op->obank & 0x0002) << 6);
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89 |
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90 | v_nobj = obj;
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91 | v_curob = op;
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92 | v_obpri = op->opri;
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93 |
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94 | if ((v_regs[5] & 0x0180) NE newbank)
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95 | vbank(op->obank & 3);
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96 | }
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97 |
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98 | /* |
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99 |
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100 | */
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101 |
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102 | /*
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103 | =============================================================================
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104 | SetPri(obj, pri) -- Display object 'obj' with priority 'pri'.
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105 |
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106 | Blanks the object first, then sets the access table
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107 | and unblanks the object via VIint().
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108 | =============================================================================
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109 | */
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110 |
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111 | void SetPri(int16_t obj, int16_t pri)
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112 | {
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113 | register struct octent *op;
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114 |
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115 | if (v_regs[5] & 0x0180) /* point at the control bank */
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116 | vbank(0);
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117 |
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118 | op = &v_obtab[obj]; /* point at the object table */
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119 | op->opri = pri; /* set the priority */
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120 |
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121 | v_odtab[pri][0] = op->odtw0 | V_BLA; /* start object as blanked */
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122 | v_odtab[pri][1] = op->odtw1;
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123 | v_odtab[pri][2] = ((int32_t)op->obase >> 1) & 0xFFFF;
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124 |
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125 | objon(pri, op->objy, op->ysize); /* enable access table bits */
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126 |
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127 | if (vi_dis) /* don't unblank if vi_dis set */
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128 | return;
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129 |
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130 | setipl(7); /* disable interrupts */
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131 |
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132 | vi_ctl |= (1 << pri); /* set unblank bit */
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133 |
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134 | if (*((int32_t *)0x000064) NE &VIint) /* make sure VI vector is set */
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135 | BIOS(B_SETV, 25, VIint);
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136 |
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137 | setipl(0); /* enable VI interrupt */
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138 | }
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139 |
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140 | /* |
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141 |
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142 | */
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143 |
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144 | /*
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145 | =============================================================================
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146 | SetObj(obj, type, bank, base, xpix, ypix, x0, y0, flags, pri)
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147 | Setup an object, and optionally display it. Assumes HRS EQ 1.
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148 | =============================================================================
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149 | */
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150 |
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151 | void SetObj(int16_t obj, int16_t type, int16_t bank, int16_t xpix, int16_t ypix, int16_t x0, int16_t y0, int16_t flags, int16_t pri, uint16_t *base)
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152 | {
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153 | register struct octent *op;
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154 |
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155 | if (v_regs[5] & 0x0180) /* point at the control bank */
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156 | vbank(0);
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157 |
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158 | op = &v_obtab[obj];
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159 |
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160 | v_curob = op;
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161 | v_nobj = obj;
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162 | v_obpri = pri;
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163 |
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164 | op->ysize = ypix;
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165 | op->xsize = xpix;
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166 | op->objx = x0;
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167 | op->objy = y0;
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168 | op->obase = base;
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169 | op->opri = pri;
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170 | op->obank = bank & 3;
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171 |
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172 | /* |
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173 |
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174 | */
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175 | if (type) { /* character objects */
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176 |
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177 | op->odtw0 = (flags & 0xF9FF) | V_CTYPE;
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178 |
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179 | switch (V_RES3 & op->odtw0) {
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180 |
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181 | case V_RES0:
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182 |
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183 | wsize = xpix / 128;
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184 | break;
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185 |
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186 | case V_RES1:
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187 |
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188 | wsize = xpix / 48;
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189 | break;
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190 |
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191 | case V_RES2:
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192 |
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193 | wsize = xpix / 64;
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194 | break;
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195 |
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196 | case V_RES3:
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197 |
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198 | wsize = xpix / 96;
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199 | break;
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200 | }
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201 |
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202 | if (V_FAD & op->odtw0)
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203 | wsize = wsize + (wsize << 1);
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204 |
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205 | /* |
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206 |
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207 | */
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208 | } else { /* bitmap objects */
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209 |
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210 | op->odtw0 = (flags & 0x0E37) | (V_BTYPE | ((bank & 3) << 6));
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211 |
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212 | switch (V_RES3 & op->odtw0) {
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213 |
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214 | case V_RES0:
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215 | case V_RES1:
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216 |
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217 | wsize = 0;
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218 | break;
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219 |
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220 | case V_RES2:
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221 |
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222 | wsize = xpix / 32;
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223 | break;
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224 |
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225 | case V_RES3:
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226 |
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227 | wsize = xpix / 16;
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228 | break;
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229 | }
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230 | }
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231 |
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232 | op->odtw1 = ((x0 >> 1) & 0x03FF) | (0xFC00 & (wsize << 10));
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233 |
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234 | if (pri < 0)
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235 | return;
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236 |
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237 | SetPri(obj, pri);
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238 | }
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239 |
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240 | /* |
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241 |
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242 | */
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243 |
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244 | /*
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245 | =============================================================================
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246 | CpyObj(from, to, w, h, sw)
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247 |
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248 | Copy a 'w'-word by 'h'-line object from 'from' to 'to' with
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249 | a destination width of 'sw' words. Assumes we're pointing at
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250 | the correct bank.
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251 | =============================================================================
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252 | */
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253 |
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254 | void CpyObj(uint16_t *from, uint16_t *to, uint16_t w, uint16_t h, uint16_t sw)
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255 | {
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256 | register uint16_t *tp;
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257 | register uint16_t i, j;
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258 |
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259 | for (i = h; i--; ) {
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260 |
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261 | tp = to;
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262 |
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263 | for (j = w; j--; )
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264 | *tp++ = *from++;
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265 |
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266 | to += sw;
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267 | }
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268 | }
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