source: buchla-68k/vlib/vputa.s@ 4f508e6

Last change on this file since 4f508e6 was 4f508e6, checked in by Thomas Lopatic <thomas@…>, 7 years ago

Converted assembly language files.

  • Property mode set to 100644
File size: 1.6 KB
Line 
1| ------------------------------------------------------------------------------
2| vputa.s -- store character attributes in video RAM
3| Version 1 -- 1988-03-14 -- D.N. Lynx Crowe
4| (c) Copyright 1988 -- D.N. Lynx Crowe
5| ------------------------------------------------------------------------------
6
7| vputa(sbase, row, col, attrib)
8| unsigned int |sbase, row, col, attrib;
9
10| Stores attribute value 'attrib' for the character
11| located at ('row','col') in VSDD RAM starting at 'sbase'.
12| Assumes a 64 character line and full character attributes.
13| ------------------------------------------------------------------------------
14 .text
15
16 .xdef _vputa
17
18SBASE = 8 | LONG - 'sbase'
19ROW = 12 | WORD - 'row'
20COL = 14 | WORD - 'col'
21ATTR = 16 | WORD - 'attrib'
22
23_vputa: link a6,#0 | Link stack frame pointer
24 clr.l d0 | Clear out d0
25 move.w ROW(a6),d0 | Get row
26 lsl.l #6,d0 | Multiply by 64 (shift left 6)
27 move.w COL(a6),d1 | Get col
28 andi.l #0x0000003F,d1 | Mask down to 6 bits
29 or.l d1,d0 | OR into d0 to get char. #
30 move.w d0,d1 | Develop cw = (cn/2)|6 in d1
31 andi.l #0xFFFFFFFE,d1 | ...
32 move.l d1,d2 | ...
33 add.l d1,d1 | ...
34 add.l d2,d1 | ...
35 add.l SBASE(a6),d1 | Add sbase to cw
36 movea.l d1,a0 | a0 points at the word with the char.
37 btst.l #0,d0 | Odd char. location ?
38 bne vputa1 | Jump if so
39
40 move.w ATTR(a6),2(a0) | Store new attribute word in video RAM
41
42vputax: unlk a6 | Unlink the stack frame
43 rts | Done -- return to caller
44
45vputa1: move.w ATTR(a6),4(a0) | Store new attribute word in video RAM
46 bra vputax | Done -- go return to caller
47
48 .end
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