1 | /*
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2 | =============================================================================
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3 | vwputm.c -- put a menu in a 2-bit per pixel graphics window
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4 | Version 1 -- 1987-04-13 -- D.N. Lynx Crowe
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5 |
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6 | vwputm(obase, nw, fg, bg, row, col, ml)
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7 | unsigned int *obase;
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8 | int nw, fg, bg;
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9 | char *ml[];
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10 |
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11 | Writes the menu described by the list 'ml' in the
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12 | 'nw' character wide bitmap 'obase', using 'fg' for
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13 | the foreground color and 'bg' for the background.
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14 | The menu is at ('row','col') in the bitmap.
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15 | =============================================================================
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16 | */
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17 |
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18 | #include "ram.h"
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19 |
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20 | /*
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21 | =============================================================================
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22 | vwputm(obase, nw, fg, bg, row, col, ml) -- output a menu in a bitmap
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23 | =============================================================================
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24 | */
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25 |
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26 | void vwputm(volatile uint16_t *obase, int16_t nw, int16_t fg, int16_t bg, int16_t row, int16_t col, int8_t *ml[])
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27 | {
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28 | while (*ml) {
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29 |
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30 | vwputs(obase, nw, fg, bg, row++, col, *ml++);
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31 | }
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32 | }
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33 |
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34 |
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