1 | | ------------------------------------------------------------------------------
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2 | | vwputp.s -- put a pixel into a 2-bit per pixel bitmap object
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3 | | Version 2 -- 1987-04-14 -- D.N. Lynx Crowe
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4 | | (c) Copyright 1987 -- D.N. Lynx Crowe
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5 | | ------------------------------------------------------------------------------
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6 | | int
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7 | | vwputp(octad, xloc, yloc, val)
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8 | | struct octent *octad;
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9 | | int xloc, yloc;
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10 |
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11 | | Writes the pixel value 'val' into the 2-bit per pixel
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12 | | bitmap object described by 'octad' at ('xloc','yloc').
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13 |
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14 | | -----
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15 |
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16 | | struct octent {
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17 |
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18 | | uint ysize,
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19 | | xsize;
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20 |
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21 | | int objx,
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22 | | objy;
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23 |
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24 | | uint |obase;
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25 |
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26 | | char opri,
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27 | | oflags;
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28 |
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29 | | uint odtw0,
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30 | | odtw1;
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31 | | };
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32 |
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33 | | Upper left corner of screen is (0,0) origin.
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34 |
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35 | .text
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36 |
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37 | .xdef vputp
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38 |
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39 | OCTAD = 8
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40 | XLOC = 12
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41 | YLOC = 14
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42 | VAL = 16
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43 |
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44 | YSIZE = 0
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45 | XSIZE = 2
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46 | OBJX = 4
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47 | OBJY = 6
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48 | OBASE = 8
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49 | OPRI = 12
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50 | OFLAGS = 13
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51 | ODTW0 = 14
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52 | ODTW1 = 16
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53 |
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54 | .page
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55 |
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56 | _vwputp: link a6,#0 | Link stack frames
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57 | movea.l OCTAD(a6),a1 | Get OCTAD base into a1
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58 | move.w XLOC(a6),d0 | Get XLOC into d0
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59 | cmp.w XSIZE(a1),d0 | Check XLOC range
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60 | bge vputerr | ERROR if too large
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61 |
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62 | tst.w d0 | Check XLOC sign
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63 | bmi vputerr | ERROR if negative
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64 |
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65 | move.w YLOC(a6),d1 | Get YLOC into d1 to test
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66 | cmp.w YSIZE(a1),d1 | Check YLOC range
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67 | bge vputerr | ERROR if too large
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68 |
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69 | tst.w d1 | Check YLOC sign
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70 | bmi vputerr | ERROR if negative
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71 |
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72 | lsr.w #3,d0 | Divide XLOC by 8
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73 | move.w XSIZE(a1),d1 | Get width into d1
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74 | lsr.w #3,d1 | Divide width by 8
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75 | mulu YLOC(a6),d1 | Multiply width/8 by YLOC
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76 | ext.l d0 | Extend XLOC/8 to a long
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77 | add.l d0,d1 | ... and add it to d1
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78 | add.l OBASE(a1),d1 | Add OBASE to d1
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79 | movea.l d1,a0 | Make a0 point at bitmap data
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80 | move.w XLOC(a6),d0 | Get XLOC
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81 | andi.l #0x07,d0 | Mask to low 3 bits
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82 | add.l d0,d0 | Multiply by 2 for word index
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83 | move.l d0,d1 | Save index in d1
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84 | add.l #MTAB,d0 | Add mask table base
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85 | movea.l d0,a2 | a2 points at mask
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86 | add.l #STAB,d1 | Add shift table base to index
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87 | move.l d1,a1 | a1 points at shift count
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88 | move.w (a1),d0 | Get shift count in d0
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89 | move.w VAL(a6),d1 | Get new pixel in d1
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90 | andi.w #0x03,d1 | Mask down to 2 bits
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91 | lsl.w d0,d1 | Shift into position for OR
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92 | move.w (a0),d0 | Get old bitmap word in d0
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93 | and.w (a2),d0 | Mask out old pixel
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94 | or.w d1,d0 | OR in new pixel
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95 | move.w d0,(a0) | Store updated word in bitmap
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96 | clr.l d0 | Set return value = 0 = OK
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97 |
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98 | vputexit: unlk a6 | Unlink stack frame
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99 | rts | Return to caller
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100 |
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101 | vputerr: moveq.l #-1,d0 | Set return value = -1 = ERROR
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102 | bra vputexit | Go unlink stack and return
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103 |
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104 | MTAB: .dc.w 0xFFFC,0xFFF3,0xFFCF,0xFF3F | Mask table
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105 | .dc.w 0xFCFF,0xF3FF,0xCFFF,0x3FFF
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106 | STAB: .dc.w 0,2,4,6,8,10,12,14 | Shift table
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107 |
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108 | .end
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