source: buchla-emu/emu/vid.c@ f285858

Last change on this file since f285858 was f285858, checked in by Thomas Lopatic <thomas@…>, 7 years ago

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1/*
2 * Copyright (C) 2017 The Contributors
3 *
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or (at
7 * your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * General Public License for more details.
13 *
14 * A copy of the GNU General Public License can be found in the file
15 * "gpl.txt" in the top directory of this repository.
16 */
17
18#include <all.h>
19
20#define ver(...) _ver(vid_verbose, 0, __VA_ARGS__)
21#define ver2(...) _ver(vid_verbose, 1, __VA_ARGS__)
22#define ver3(...) _ver(vid_verbose, 2, __VA_ARGS__)
23
24int32_t vid_verbose = 0;
25
26#define SCR_W 512
27#define SCR_H 350
28#define VBL_H 50
29
30#define REG_VCR0 0
31#define REG_VCR1 1
32#define REG_RWBA 2
33#define REG_DSBA 5
34#define REG_ODTBA 7
35#define REG_ATBA 8
36#define REG_ATBAC 11
37
38#define VCR0_UCF 0x0001
39#define VCR0_DEN 0x0008
40
41#define DSBA_BS1 0x0080
42#define DSBA_BS0 0x0100
43
44#define REG_OFF 0x200
45#define PAL_OFF 0x40000
46
47#define OD0_TDE 0x0004
48#define OD0_BLA 0x0010
49#define OD0_CB 0x0800
50
51#define WIN_SZ_W 0x10000
52#define MEM_SZ_W 0x20000
53
54#define N_BANKS 2
55
56#define SCALE(_x) (_x * 2)
57
58#define WIN_W SCALE(SCR_W)
59#define WIN_H SCALE(SCR_H)
60
61typedef struct {
62 int32_t x, y, w, h;
63 uint16_t *mem;
64 bool tran;
65} bm_obj_t;
66
67static int32_t reg_off = REG_OFF;
68
69static uint16_t mem[MEM_SZ_W];
70static int32_t bank = 0;
71
72static uint32_t pal[16];
73
74static bm_obj_t bm_objs[16];
75static int32_t n_bm_objs = 0;
76
77static SDL_Window *win;
78static SDL_Renderer *ren;
79static SDL_Texture *tex;
80static SDL_atomic_t frame;
81
82void vid_sdl(void)
83{
84 ver3("vid_sdl()");
85
86 static int32_t last = 0;
87 int32_t now = SDL_AtomicGet(&frame);
88
89 if (last == now) {
90 ver3("no update");
91 return;
92 }
93
94 last = now;
95
96 if (SDL_RenderFillRect(ren, NULL) < 0) {
97 fail("SDL_RenderFillRect() failed: %s", SDL_GetError());
98 }
99
100 void *buf;
101 int32_t pitch;
102
103 if (SDL_LockMutex(cpu_mutex) < 0) {
104 fail("SDL_LockMutex() failed: %s", SDL_GetError());
105 }
106
107 for (int32_t i = 0; i < n_bm_objs; ++i) {
108 bm_obj_t *bm_obj = bm_objs + i;
109
110 pal[0] = bm_obj->tran ? pal[0] & 0xffffff00 : pal[0] | 0x000000ff;
111
112 SDL_Rect src = {
113 .x = 0, .y = 0, .w = bm_obj->w, .h = bm_obj->h
114 };
115
116 if (SDL_LockTexture(tex, &src, &buf, &pitch) < 0) {
117 fail("SDL_LockTexture() failed: %s", SDL_GetError());
118 }
119
120 uint32_t *pix = buf;
121 uint16_t *vid = bm_obj->mem;
122
123 for (int32_t y = 0; y < src.h; ++y) {
124 for (int32_t x = 0; x < src.w / 4; ++x) {
125 uint16_t v4 = *vid++;
126
127 *pix++ = pal[(v4 & 0x000f) >> 0];
128 *pix++ = pal[(v4 & 0x00f0) >> 4];
129 *pix++ = pal[(v4 & 0x0f00) >> 8];
130 *pix++ = pal[(v4 & 0xf000) >> 12];
131 }
132
133 pix += pitch / 4 - src.w;
134 }
135
136 SDL_UnlockTexture(tex);
137
138 SDL_Rect dst = {
139 .x = SCALE(bm_obj->x), .y = SCALE(bm_obj->y),
140 .w = SCALE(bm_obj->w), .h = SCALE(bm_obj->h)
141 };
142
143 ver2("vid rend %d %dx%d -> (%d, %d) (%d, %d) %dx%d",
144 i,
145 bm_obj->w, bm_obj->h,
146 bm_obj->x, bm_obj->y,
147 SCALE(bm_obj->x), SCALE(bm_obj->y),
148 SCALE(bm_obj->w), SCALE(bm_obj->h));
149
150 if (SDL_RenderCopy(ren, tex, &src, &dst) < 0) {
151 fail("SDL_RenderCopy() failed: %s", SDL_GetError());
152 }
153 }
154
155 if (SDL_UnlockMutex(cpu_mutex) < 0) {
156 fail("SDL_UnlockMutex() failed: %s", SDL_GetError());
157 }
158
159 SDL_RenderPresent(ren);
160}
161
162void vid_init(void)
163{
164 ver("vid init");
165
166 win = SDL_CreateWindow("Display", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
167 WIN_W, WIN_H, 0);
168
169 if (win == NULL) {
170 fail("SDL_CreateWindow() failed: %s", SDL_GetError());
171 }
172
173 ren = SDL_CreateRenderer(win, -1, 0);
174
175 if (ren == NULL) {
176 fail("SDL_CreateRenderer() failed: %s", SDL_GetError());
177 }
178
179 if (SDL_SetRenderDrawColor(ren, 0x00, 0x00, 0x00, 0xff) < 0) {
180 fail("SDL_SetRenderDrawColor() failed: %s", SDL_GetError());
181 }
182
183 tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING,
184 SCR_W, SCR_H);
185
186 if (tex == NULL) {
187 fail("SDL_CreateTexture() failed: %s", SDL_GetError());
188 }
189
190 if (SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND) < 0) {
191 fail("SDL_SetTextureBlendMode() failed: %s", SDL_GetError());
192 }
193
194 SDL_AtomicSet(&frame, 1);
195}
196
197void vid_quit(void)
198{
199 ver("vid quit");
200
201 SDL_DestroyTexture(tex);
202 SDL_DestroyRenderer(ren);
203 SDL_DestroyWindow(win);
204}
205
206bool vid_exec(void)
207{
208 ver3("vid exec");
209
210 static int32_t skip = 99999;
211 static int32_t line = 99999;
212
213 if (++skip < 10) {
214 ver3("vid skip %d", skip);
215 return false;
216 }
217
218 skip = 0;
219 int32_t vcr0 = mem[REG_VCR0];
220
221 if ((vcr0 & VCR0_DEN) == 0) {
222 ver3("vid dis");
223 return false;
224 }
225
226 if (++line < SCR_H + VBL_H) {
227 ver3("vid line %d", line);
228
229 if (line < SCR_H) {
230 ++mem[REG_ATBAC];
231 }
232
233 return line == SCR_H;
234 }
235
236 // We get here every 4,000 invocations -> 25 fps.
237
238 ver2("vid frame");
239 line = 0;
240
241 int32_t dsba = mem[REG_DSBA];
242 bank = ((dsba & DSBA_BS0) != 0 ? 1 : 0) + ((dsba & DSBA_BS1) != 0 ? 2 : 0);
243
244 int32_t rwba = mem[REG_RWBA];
245 reg_off = (rwba & 0xfff0) << 1;
246
247 int32_t atba = mem[REG_ATBA];
248 mem[REG_ATBAC] = (uint16_t)atba;
249
250 int32_t odtba = mem[REG_ODTBA] & 0xffc0;
251
252 if (SDL_LockMutex(cpu_mutex) < 0) {
253 fail("SDL_LockMutex() failed: %s", SDL_GetError());
254 }
255
256 n_bm_objs = 0;
257
258 for (int32_t i = 0; i < 16; ++i) {
259 int32_t flips[SCR_H];
260 int32_t n_flips = 0;
261
262 uint16_t *od = mem + odtba + 4 * i;
263
264 if ((od[0] & OD0_BLA) != 0) {
265 ver3("vid obj %d blanked", i);
266 continue;
267 }
268
269 int32_t w = (od[1] & 0xfc00) >> 6;
270
271 if (w == 0) {
272 ver3("vid obj %d empty", i);
273 continue;
274 }
275
276 int32_t mask = 1 << i;
277
278 for (int32_t k = 0; k < SCR_H; ++k) {
279 if ((mem[atba + k] & mask) == 0) {
280 flips[n_flips] = k;
281 ++n_flips;
282 }
283 }
284
285 if (n_flips == 0) {
286 ver3("vid obj %d unused", i);
287 continue;
288 }
289
290 if (n_flips == 1) {
291 flips[n_flips] = SCR_H;
292 ++n_flips;
293 }
294
295 bool cb = (od[0] & OD0_CB) != 0;
296 bool tde = (od[0] & OD0_TDE) != 0;
297
298 int32_t x = (od[1] & 0x03ff) * 2;
299 int32_t off = ((od[0] & 0x00c0) << 10) | od[2];
300
301 ver2("vid obj %d %c %c %d:%d %d+%d 0x%05x",
302 i, cb ? 'c' : 'b', tde ? 't' : '-', flips[0], flips[1], x, w, off);
303
304 if (!cb) {
305 bm_obj_t *bm_obj = bm_objs + n_bm_objs;
306
307 bm_obj->x = x;
308 bm_obj->y = flips[0];
309 bm_obj->w = w;
310 bm_obj->h = flips[1] - flips[0];
311 bm_obj->mem = mem + off;
312 bm_obj->tran = tde;
313
314 ++n_bm_objs;
315 }
316 else {
317 int32_t vcr1 = mem[REG_VCR1];
318 int32_t fon_h = (vcr1 & 0xf000) >> 12;
319 }
320 }
321
322 if (SDL_UnlockMutex(cpu_mutex) < 0) {
323 fail("SDL_UnlockMutex() failed: %s", SDL_GetError());
324 }
325
326 SDL_AtomicAdd(&frame, 1);
327 return false;
328}
329
330uint32_t vid_read(uint32_t off, int32_t sz)
331{
332 ver2("vid rd %d 0x%05x:%d", bank, off, sz * 8);
333
334 int32_t off16 = (int32_t)(off / 2);
335
336 if (sz != 2 || bank >= N_BANKS || off % 2 != 0 || off16 >= WIN_SZ_W) {
337 fail("invalid vid rd %d %u:%d", bank, off, sz * 8);
338 }
339
340 uint32_t res;
341
342 if (SDL_LockMutex(cpu_mutex) < 0) {
343 fail("SDL_LockMutex() failed: %s", SDL_GetError());
344 }
345
346 if (off16 >= reg_off && off16 < reg_off + 16) {
347 res = mem[off16 - reg_off];
348 }
349 else {
350 res = mem[bank * WIN_SZ_W + off16];
351 }
352
353 if (SDL_UnlockMutex(cpu_mutex) < 0) {
354 fail("SDL_UnlockMutex() failed: %s", SDL_GetError());
355 }
356
357 return res;
358}
359
360void vid_write(uint32_t off, int32_t sz, uint32_t val)
361{
362 ver2("vid wr %d 0x%05x:%d 0x%0*x", bank, off, sz * 8, sz * 2, val);
363
364 int32_t off16 = (int32_t)(off / 2);
365
366 if (sz != 2 || bank >= N_BANKS || off % 2 != 0 || (off16 >= WIN_SZ_W && off16 != PAL_OFF)) {
367 fail("invalid vid wr %d %u:%d", bank, off, sz * 8);
368 }
369
370 if (SDL_LockMutex(cpu_mutex) < 0) {
371 fail("SDL_LockMutex() failed: %s", SDL_GetError());
372 }
373
374 if (off16 == PAL_OFF) {
375 int32_t i_pal = ((int32_t)val & 0x03c0) >> 6;
376
377 uint32_t r = ((val & 0x0004) >> 1) | ((val & 0x0020) >> 5);
378 uint32_t g = ((val & 0x0002) >> 0) | ((val & 0x0010) >> 4);
379 uint32_t b = ((val & 0x0001) << 1) | ((val & 0x0008) >> 3);
380
381 r = (r ^ 3) * 85;
382 g = (g ^ 3) * 85;
383 b = (b ^ 3) * 85;
384
385 pal[i_pal] = (r << 24) | (g << 16) | (b << 8) | 0xff;
386 }
387 else if (off16 >= reg_off && off16 < reg_off + 16) {
388 mem[off16 - reg_off] = (uint16_t)val;
389 }
390 else {
391 mem[bank * WIN_SZ_W + off16] = (uint16_t)val;
392 }
393
394 if (SDL_UnlockMutex(cpu_mutex) < 0) {
395 fail("SDL_UnlockMutex() failed: %s", SDL_GetError());
396 }
397}
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