1 | /*
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2 | ============================================================================
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3 | objdefs.h -- Object file format for as68 (Atari 1040ST TOS objects)
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4 | Version 7 -- 1987-12-30 -- D.N. Lynx Crowe
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5 | ============================================================================
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6 | */
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7 |
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8 | #pragma once
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9 |
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10 | #include "stdint.h"
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11 |
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12 | struct EXFILE { /* executable file header */
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13 |
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14 | uint16_t F_Magic; /* File type magic */
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15 | int32_t F_Text; /* SIze of text segment */
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16 | int32_t F_Data; /* Size of data segment */
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17 | int32_t F_BSS; /* Size of BSS segment */
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18 | int32_t F_Symtab; /* Size of symbol table */
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19 | int32_t F_Res1; /* Reserved area #1 */
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20 | int32_t F_Res2; /* Reserved area #2 -- text origin */
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21 | int16_t F_Res3; /* Reserved area #3 -- flag word */
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22 |
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23 | /* data origin - long */
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24 | /* bss origin - long */
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25 | };
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26 |
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27 | #define F_R_C 0x601Au /* Magic for contiguous file */
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28 | #define F_R_D 0x601Bu /* Magic for discontiguous file */
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29 |
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30 | struct SYMBOL { /* Symbol table entry -- 14 bytes */
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31 |
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32 | int8_t symname[8]; /* Symbol name (LJZF) */
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33 | uint16_t symtype; /* Symbol type flags */
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34 | int32_t symvalue; /* Symbol value */
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35 | };
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36 |
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37 | #define S_Def 0x8000u /* Defined */
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38 | #define S_Equ 0x4000u /* Equated */
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39 | #define S_Glb 0x2000u /* Global */
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40 | #define S_Reg 0x1000u /* Equated register */
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41 | #define S_Ext 0x0800u /* External reference */
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42 | #define S_Data 0x0400u /* Data based relocatable */
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43 | #define S_Text 0x0200u /* Text based relocatable */
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44 | #define S_BSS 0x0100u /* BSS based relocatable */
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